A downloadable game for Windows

Synopsis:

Agent Jack Shatter is a super-secret spy who is tasked with a mission to plant an explosive in a high-rise elevator shaft, easy enough right? Well, it would be if Jack had not graduated spy school at the bottom of his class. He mistakenly set the bomb to 30 seconds instead of 3 minutes! Now he must jump his way out of the elevator shaft before the fire of the explosion burns you all, while dodging debris from the roof of the high-rise before it collapses on top of you.

Staff: 

Evan Johnson: Co-Lead Designer and Platform models

Xavier Toney: Co-Lead Designer 

Logan Hemingway: Designer

Mariel Gale: Co-Lead Designer 

Devin Spencer: Toolbox and Tool models, Debris models

Christopher Deloucas: Elevator models and textures

Thomas Ives: Character modeling/animation

Trey Gleason: Programmer

David Tounn: Programmer

Controls: 

WASD - Move

SPACE - Jump

Software Used: 

Unity - Game Engine

Autodesk Maya and Blender: Modeling/Animation

This project is a short platformer conceived by students at AIE for the school's Winter 2020 Game Jam and may possibly get updated in the future. 

Download

Download
Out of Time Winter Game Jam 2020.zip 36 MB

Install instructions

To open the game, open OutOfTimeGithub.exe upon extracting the ZIP folder. 

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